I really like how the isolation of the object and their illumination by the camera give the plants human characteristics- those not getting any love. The ones in our office are slowly resembling these :[
Sawatari’s vision of Lewis Carroll’s “Alice in Wonderland” is truly one of the strangest, most out-there interpretations of the well-known story. Risqué in terms of its frank, nude depiction of a youthful Alice, the book’s unintentionally psychedelic tone brings to mind Monty Python, Peter Greenaway, and Vogue Bambini.
Project H designers Heleen De Goey and Dan Grossman have completed the construction of the first Learning Landscape math playground at the Kutamba School for AIDS Orphans in Southern Uganda. After nearly 3 weeks on site, they have finished the grid’s construction, and have been tirelessly working with the teachers and students on the implementation and adaptation of the games: “Around The World,” “Match Me,” and others, which teach elementary math concepts. The playground even integrates a bench system for added functionality as outdoor seating or assembly space.
Amazing! Shapes and forms manifest into spatial learning tools. A nice step away from the flatness of textbooks and computer screens. If only there were more of these in the States.
Marc Owens designed the Avatar Machine, a system which replicates the aesthetics and visuals of third person gaming, allowing the user to view themselves as a virtual character in real space via a head mounted interface.