What are you going to do when you’re retired? Will you tinker in your garage, enjoy making crafts, or go on giant sight-seeing trips? Photographer Harry Griffin paints portraits of old age in his series titled Gold Coast. Dentures, wrinkled hands, and an easy chair, and more showcase a quiet-yet-luxurious existence in a sunny place like South Florida.
The vividly-colored images are cropped compositions that are bizarre in the framing. Although we know that we’re looking at retirement, it’s hard to glean a lot of information about what we’re seeing. So, a guy taking out his dentures wrapped in green plastic is equal parts amusing and confusing. It doesn’t seem that different than the act of getting old itself – moving towards a life of easy living while at the same time finding yourself doing ridiculous-looking things to keep up comfortable and entertained. (Via La Monda)
A giant red ball has traveled the globe for the past 13 years. Aptly called the RedBall Project, it’s stopped in cities from Paris to Perth and is currently stationed in Rennes, France at the historic Place de la Mairie. It’s there from July 3rd to July 9th as part of the Les Tombées de la Nuit Arts Festival.
The larger-than-life inflatable sphere is currently squeezed into the Opéra de Rennes’ narrow archways and begs for the passersby to interact with it; at 250 pounds and 15 feet tall, it’s hard to miss. Reminiscent of a child’s toy on steroids, it adds a sense of playfulness to the landscape as it’s photographed, touched, and even bounced into.
The creator, Kurt Perschke, explains the idea behind his sculpture:
The urban environment is overbuilt and full of possibilities, and the project is about seeing the sculptural spaces of a city. The humor and charisma of the piece allow it access to the city and invites others into its story. I think it’s essential for public work to do more than be “outdoors” – it needs to live in the public’s imagination. (Via designboom)
Using recycled objects like board game pieces, party straws, and paper fans, Swiss artist Marie Rime created a fantastic set of masks and armor. The separate-yet-similar series are composed of multi-faceted objects that cover the subjects’ entire face and part of their body, forming silhouettes made from the likes of chess pawns and popsicle sticks. It recontextualizes kitsch and transforms the use of these tiny individual elements into a cohesive veil that obscures its model’s face. In both bodies of work, the emphasis is on power and competition. Rime explains her mask project and writes:
In this series, the notion of game is being questioned. I tried to express my fascination with the relationship between the players. I asked myself what the participants are looking for and whether they are trying to disturb, seduce or intimidate opponents. These reflections led to a series of pictures of a female model wearing masks inspired by primitive tribal art, yet created from elements of the games being played in the championships.
Likewise, with the armor, she states, “These costumes, realised with everyday objects, are the starting point of a reflexion of the relationship between power, war and ornament. These women lose their identity and become the support of their clothing.” (Via La Monda)
Good design is supposed to make life easier. Ideally, it’s beautiful, intuitive, and useful. This can be said for things like Apple products, for instance, but the same doesn’t apply to Katerina Kamprani’sThe Uncomfortable project. The architect has applied the exact opposite principles to objects such as forks, watering cans, and rain boots. Instead of helping improve our lives, they make it harder but being oddly contorted, ill-placed, and out of the wrong materials. This includes hairy dishes, a cement umbrella, and steps that lead to nowhere (paired with a door you can’t enter).
Kamprani (also known as KK) ponders if these designs are vindictive, or perhaps a helpful study of everyday objects. Her goal was to make them uncomfortable (hence the name) but technically usable and to maintain the essence of the original item. While they aren’t totally unusable, they certainly won’t improve your life. (Via La Monda)
Tucked away in the middle of California’s Mojave Desert is a tiny pool whose location is unknown to the public, identifiable only by guarded GPS coordinates. It was imagined by Austrian artist Alfredo Barsuglia, and is technically open to the public. If you want to swim in it, all you need to do is ask the MAK Center for Art and Architecture in West Hollywood about the longitude and latitude points and obtain the special key to open the pool’s cover.
The four-foot by 12-foot body of water is available for 24 hours to any one person or small party, and you must bring a gallon of water per person to replenish the pool. Its minimalist stylings are painted white and stands out against the sandy and arid terrain. Alone in the desert, it’s an oasis for a weary traveler or nomad. Barsuglia calls it Social Pool, and meant for the swimmer to consider the societal ramifications of this outdoor installation. A description of the project reads:
The work embodies the massive socio-economic changes that have taken place in the last forty years. It thus understands itself as the product of an economy in which privacy and immateriality have been fully commodified… For many a consumer, art is expected to operate according to the principles of the service economy rather than following humanist ideals of intellectual or moral stimulus and education.
Whether or not this pool encourages this deep thought or is simply a well-thought gimmick remains to be seen. (Via Huffington Post)
Some works of art look so wonderfully tactile that you’re drawn to want to touch them. Such is the case of Séance by American artist Sheila Hicks. The larger-than-life installation features huge tufts of colorful fabric stacked on top of one another. It was recently presented by Demisch Danant at Design Miami/Basel’s Design at Large Program.
A black-painted curved wall is covered with giant splotches of vibrantly colored wool, linen, and cotton. Crafting them utilized a processes that originates as pure powdered pigment and is later combined with a binding agent that creates a pliable fiber. This process is symbolically thought of as translating color into 3D form which is then repeated again and again for the purpose of Hick’s installation.
The multi-faceted Séance features a suspended column and a “color table” in addition to the things against the wall. A waterfall of individual strands pour from the ceiling onto a stack of blobs below them, carrying a powerful visual. The color table encourages viewers to create color combinations based on their own associations. When they’re done, they can share and trade them with other participants and piece together a unique narrative. (via designboom)
Art director, designer, and photographer Francois Prost captures the exteriors of french night clubs in his series After Party. There’s a twist to these straightforward compositions, and it’s that they are all pictures taken the in the daylight, where the glitz is non-existent. It’s safe to say that they are significantly less impressive places in the afternoon. Instead of of neon lights and gaggles of beautiful people, they are abandoned-looking, desolate buildings that show their age.
We see a lot of faux features at these clubs, like fake palm trees, sphinxes, and even an Acropolis. It’s all meant to create a fantasy and make the guests feel like they’ve been transported from their normal lives and into some glamorous one. Of course, without the aid of the dark and flashing lights, the buildings are dilapidated and out of place. If you’re a club goer, it’s probably best to avoid them during work hours to preserve their intended effect. (Via It’s Nice That)
Our society, by and large, seems to love mashups of popular culture. Adding to the growing list of amusing combinations is Justin DeVine’s illustrations of Muppets as Twin Peaks characters. Kermit the Frog, Miss Piggy, Fozzie the Bear take the roles of Special Agent Dale Cooper, Laura Palmer, and the Log Lady, respectively. DeVine’s watercolor drawings include the clothing, scenes, and quotes from David Lynch’s cult classic television show but whose characters are replaced with the gregarious Muppet clan.
If you aren’t familiar with Twin Peaks, it’s a surreal drama that follows the investigation headed by FBI Special Agent Dale Cooper into murder of homecoming queen Laura Palmer. It takes place in a small town, and explores the facade of small-town values and the seedier layers that lurk beneath it. Pairing this with the happy-go-lucky Muppets creates some strange imagery; not necessarily in the same way as Lynch crafted Twin Peaks, but odd nonetheless.
All of these illustrations are available as prints in DeVine’s InPrnt shop.