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Matthew Scott

North Portland #4

North Portland #4

 

Matthew Scott graduated with a BFA in Photography from the Academy of Art. In landscape and in portraiture, his camera sheds light on the “paradoxical tensions existing just under the surface of everyday life.” He overlaps two Americas–the urban and the rural–as they compete in his photographs. He effortlessly gives the viewer “Yin and Yang, light and dark, compassion and sarcasm”–a struggle of dualities.

 

His clients include (but certainly are not limited to) Anticon, GQ, World Golf Tour, and XLR8R Magazine.

 

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Jonathan Zawada

beams

Jonathan Zawada does, in simple terms, just about everything! He’s been on both ends of production, as an art director and as a designer for 2D design, but has also dabbled with fashion design, and has a few tshirts out for Japanese label 20 Million Fragments and Urban Outfitters.

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New work by Lehel Kovacs

 

Illustrator Lehel Kovacs creates charmingly simple illustrations & text that look sort of like wood block prints. New works just added to his portfolio!

 

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B/D Movie Time reviewed!

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Our friends over at Evil Monito  recently reviewed our last “Movie Time” at Space 15Twenty. If you haven’t made it out yet- be sure to come tomorrow night, 8pm sharp! We’ll be playing “Who the (ahem) is Jackson Pollock,” and will also be a fun time. Click HERE to read Caleb’s full review over at EM.

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NoLoveLost

garethrice

NoLoveLost, aka Gareth Rice, is an artist, designer, and illustrator based out of New Zealand. His work has been used and featured in print advertising, editorial design, and campaigns for K-Swiss, Oakley, and Redken. His graphics are energetic, and I like how his illustrations organically meld with the photographs they are incorporated with.  The above artwork is part of a new series intended to “give human based subjects a flawed final resolve, rather than a perfect one, which is so common in our industry.” Whether his illustrations are for a shoe company or for himself, you’ll find yourself doing a double take, just to grasp everything going on.

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Brian Cooper

Interiority (2007), 35.75 x 47.75

Interiority (2007), 35.75 x 47.75

Artist Brian Cooper‘s paintings explore the idea of landscape and space through abstract representation. His work features surreal situations that appear to explode from their ‘real’ counterparts. Check out the way he uses depth by contrasting the ” tension between flat and far” to create eerie and fantastical environments. I love how, as the viewer, I get sucked into the padded rooms and sharp angles of his creative, dali-esque compositions. The structures and strange shapes become more enticing through Cooper’s use of rich colors. There’s a cool tangible quality to the visual textures of the abstract surfaces, especially in Bulge, posted after the jump.

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B/D Movie Time this Wed: “Who the #$&% Is Jackson Pollock?”

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We continue our month long series of free outdoor screenings at Space 15Twenty this Wednesday, May 20th, with “Who the #$&% Is Jackson Pollock?”

 

The screenings are projected on the large outdoor screen located next to the Snack Bar. Seating is limited so arrive early to secure a chair, but if you get there late, no worries you can always sit on the floor or bring your own chair!

 

“Who the #$&% Is Jackson Pollock?” takes a more tongue-in-cheek look at the inner workings of the stuffy art elite than last week’s screening, “Basquiat.” “Who the…” is seen through the eyes of a beer-drinking, sailor-mouthed woman who may have accidentally purchased a Pollock from a thrift store- and the ridiculous rigamarole she must go through to have it verified.

 

Drinks, snacks and popcorn as usual are available at Snack Bar!

 

“Who the #$&% Is Jackson Pollock?”- Wed, May 20
8:00pm
Space 15twenty
1520 N. Cahuenga Blvd
Los Angeles, CA 90028

 

See more Beautiful/Decay Movie Times for the month of May after the jump!

 

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Why I will never get tired of Second Life


Export to World (Linda Kostowski and Sascha Pohflepp) seeks to comment ironically on the design and production of merchandise in virtual worlds. At Ars Electronica in Linz, retail space on Marienstrasse was temporarily converted into a shop like those found in Second Life. Large scale display ads showed what’s for sale: custom-made or purchased virtual objects that shoppers could buy at a price determined daily by the current Linden dollar/euro exchange rate. Instead of the acquired object suddenly appearing in the purchaser’s inventory, though, the proud owner received a a two-dimensional paper representation of it which he/she could manually fit together into a three-dimensional object on site. The final results are paper representations of digital representations of real objects, including all the flaws that copying entails.

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