Woohoo! The press keeps rolling in for our Spring 2010 line! This week has seen a number of other excellent reviews, including a mention by TWBE that Ben Tegel’s t-shirt, “Greetings from LA” above, looked as “if Paris Hilton turned into Heidi Montag.” I’d say that’s pretty accurate. Other great reviews from Spanky Stokes & Addicteed. Thanks guys, for the blog love!
According to Richard Andrews, Director of the Henry Art Gallery, her new work shows how Lin continues to explore landscape as both form and content.
Sculptor Monica Piloni creates surreal, multifaceted versions of the human body from resin, hair and different plastics. Whether it is a triptych of herself, melded at the hips, with multiple breasts, three legs and conjoined heads, or a double tailed horse, she has the ability to make something gruesome seem commonplace. In her work Ballet Series, she assembles body parts to look quietly surreal and unassuming, yet elegant. Figures lie on beds, as if exhausted from a recital, literally collapsing on themselves. Piloni places her models in a graceful manner, toes pointed and muscles tensed as they would be mid-dance. The poses and gestures of the bodies conjure up the drama of French Romantic oil paintings, where humans were depicted expressing a whole range of emotions with their bodies.
In her work Concave & Convex, she piles dismembered body parts up on themselves to form a human landscape. Similar to Louise Bourgeois’s ambiguous sculptural forms, Piloni fragments the human shape into abstraction, and in the process dismantles her, and our, understanding of identity.
Her sculptures are captivating because of their simplicity and fluency of movement. Even her more challenging pieces (modified women with exposed genitalia) have a gentle symmetry that reassures, rather than revolts. See more of her beautifully gruesome work after the jump. (Via Sweet Station)
If you can’t get to a beach this summer, then you will be thankful for design duo Snarkitecture‘s new installation at the National Building Museum in Washington DC. The space is filled with 1 million translucent polystyrene balls in a massive wading pool, the floor is carpeted and scattered with deck chairs and beach umbrellas, inviting the beach goers to enjoy a day reading, wading, or playing paddle ball. There is even a summery snack bar available selling popcorn, candy, chocolate bars and soda pop. Every Wednesday the Museum offers different events where the snack bar will also offer bar service.
The Beach is a part of the program the Museum likes to offer each year – they dedicate the 10,000 square foot space to a gimmicky exhibition that will draw the crowds. And this year the honor went to Snarkitecture to produce something that would entertain the masses. Established by Alex Mustonen and Daniel Arsham, Snarkitecture is a design studio that focuses on minimal and intelligent design solutions, not only for spaces, but for objects as well. Drawing their name from Lewis Carroll’s The Hunting of The Snark, the team like a challenge and enjoy re-imagining existing objects and architecture. The poem describes an “impossible voyage of an improbable crew to find an inconceivable creature”, and Mustonen and Arsham take on this idea quite literally. They state their mission as:
Snarkitecture’s approach focuses on the viewer’s experience and memory, creating moments of wonder and interaction that allow people to engage directly with their surrounding environment. By transforming the familiar into the extraordinary, Snarkitecture makes architecture perform the unexpected. (Source)
The duo have been responsible for some very clever installations in many different spaces. You can check out their back catalog here. Or take your bathing suit and towel and head to their artificial paradise. The Beach is open until September 7. (Via Washingtonian)
Jacques de Beaufort’s surreal wizardry takes you across the universe and into alternative worlds.
Lola Dupre’s collage visions can make Hilary Clinton look like Jaba the Hutt and Virginia Woolf look like a camel. Dupre cuts and pastes her pieces by hand, stretching or shrinking features of the face and/or body of politicians, celebrities, and anonymous characters. Strange though this may sound, her approach to collage seems so obvious it’s almost surprising no one’s thought of it before. This is what makes her work so strong. A really great idea can often seem familiar because it makes so much sense.
In her most recent work, Dupre has been transforming nude figures into unexpected (and sometimes ‘Human Centipede’-like) forms. Whereas in most of them she multiplies limbs and genitals, she throws you a curveball in Osa Desnuda, where she sticks a the top half of a teddy beat head on a nude woman with an ample drooping breast and strange proportions throughout. This one in particular is reminiscent of Wangechi Mutu’s work. She also creates hybrid forms with women’s bodies: confusingly erotic while also disturbing and unexpected, though Mutu’s work is more extreme than Dupre’s.
Although the images are made manually they don’t escape the digital. They reference (accidentally or intentionally) a computer screen that has frozen up where the user has tried to drag the image across the screen, only to have all the repetitions of the image remain as it is moved along. Though similar imagery could probably be made on photoshop, the handmade aspect is essential. The images would loose the sensual textures of skin achieved in the overlapping paper, and the process itself is more mysterious.
I’ve been following Peekasso‘s (real name: Peter Stemmler) work on his Tumblr page for awhile now, and he is easily one of my favorite internet artists. I’m never bored with any of his creations, but his gif work is especially impressive. Using a combination of clips from film, video games, pornography, commercials, pop culture, and other internet ephemera, Stemmler assembles a curious juxtaposition of images. Some of his gifs have a brainwashing quality to them – a quick succession of disparate images and the loop of the gif medium force the brain to make connections between starkly contrasted imagery. The result is dizzying, and for me, satisfying in its absurdity. Underneath this absurdity and within the juxtapositions there is a critique of some of the imagery that seems to emerge, a perspective that seems to mock much of media in general.
As an internet artist, Stemmler also has an impressive output of static digital images and illustrations that you can check out on his website, blog, or Flickr. He lives in New York.