A strange new campaign has started in St Pauli, the party district of Hamburg in Germany. In order to deter drunken party goers who have a habit of peeing on walls, doorsteps, playgrounds and in alley ways, local activists have coated the surfaces in a substance that will change where visitors go to the toilet. This wonder substance is a superhydrophobic coating which causes any substance to hit it to rebound and splash back more than it normally would. Some areas are marked with warning signs, some are not. Most importantly they don’t mean to be unfriendly toward tourists, it acts more as a strong message.
Such a simple, novel idea thought up by a community group will have such a wide reaching impact, and will make a whole lot of local businesses happier, cleaner and a lot less stinky.
The group also plans to roll out a program in which people using the restroom at bars can get a stamp on a special card that can be redeemed for a shot on the house after the sixth restroom trip. One thing is for certain: if you pee in public in St. Pauli, “urine” trouble. (Source)
The campaign is a tongue-in-cheek approach to a serious issue for the area. And proves that St Pauli can defend itself. So far the idea has made waves around the internet and perhaps will encourage other areas to do the same. (Via Bored Panda)
A group of students from the Hasso-Plattner Institude in Germany have designed a mechanism called the Protopiper that allows you to make three dimensional sketches in space. Created from a modified tape gun, the Protopiper works by dispensing and rolling packing tape into strong, hollow tubes. Then, after the desired size has been formulated, the machine seals the tube and cuts it off while simultaneously creating a wing formation which allows each piece to be easily connected. Every tube can be programmed for a specific length and therefore can create models of specifically sized objects. The Protopiper allows you literally create and organize a room with furniture you haven’t bought yet, or brainstorm the layout design and attributes of an installation, or physically sketch the building blocks to the formation of a piece of a sculpture. Through a simplistic handling and inexpensive material, The Protopiper truly allows you to draw three dimensional throw away sketches. This little invention is great for anyone interested in design— it takes the process from being one of painstaking two dimensional drawings that are then to be projected into a physical space through imagination into one where the physical reality of a project can be played with and manipulated (it also just looks super fun). (Via Junkculture)
With the availability of digital mapping systems, the tabletop globe seems almost like a vestige of ancient times. The globes we do encounter—in our classrooms, or in antique stores—are either cheap and mass-produced or delicate and expensive. In a fascinating project to reinvigorate the art of globe-making, Peter Bellerby of Bellerby & Co. Globemakers is creating globes entirely by hand, from stretching the gores (the strips of paper) and applying them carefully onto the sphere, to painting and illustrating the maps. The process takes at least 6 months to complete, and it’s not easy—without careful measurements, the globe will remain incomplete. Blending science with art, a perfection-derived sense of beauty inspires Bellerby’s work.
Bellerby’s project began when he was trying to find a good-quality globe for his father’s 80th birthday. His options were limited or unsatisfying, so he decided to create his own globe from scratch—an endeavor into which he poured months of research, money, and work. Realizing that there was a lack of globes being made by hand, Bellerby created his studio in 2008. Now, he works with a team of passionate (and patient) artists to bring back this ancient craft, creating everything from mini artisan desk globes to the “Churchill,” a behemoth globe spanning 127cm. His work has been widely recognized, and deservedly so; in an age when Google Maps magnifies and digitally fragments our perceptions of the earth, Bellerby’s globes demonstrate an intimate understanding of and respect for our planet as a whole.
Glass artist Mike Gong crafts incredibly detailed, psychedelic marbles ranging from 13 to 63 mm in diameter. Each marble is uniquely designed with remarkable attention to detail. Gong creates small galaxies of color and depth, bringing a sharp eye and highly attuned craftsmanship to the medium of glass. Some of his designs even have silly faces, and even the ones that don’t all reflect Gong’s trippy aesthetic (some of his designs are named Acid Eaters). While you can get an idea of the intricacies of Gong’s marbles with a two dimensional photograph, his designs really come to life when they are allowed to spin and turn at the touch of a human hand. Not Just Marbles has a selection of Gong’s marbles available for purchase, ranging from $275 to 1,100. Brian Bowden at Pbase also has a substantial image archive of Gong’s marbles, some available for purchase. (via my modern met)
Angel Olsen has one of those rare voices that deserves to be heard. You might actually have already heard it and didn’t even know it from her work with Bonnie “Prince” Billy and The Cairo Gang, but when I first heard her debut Strange Cacti a while back, I was instantly mesmerized by her unique voice. She self-describes it as, “Never changing, always changing” which makes perfect sense after listening to her newest album Half Way Home from Bathetic Records. I was lucky enough to ask her a few questions regarding what she’s learned from being on the road, as well as how she came up with the cover art for her new record.
In regards to the cover art for Half Way Home… “The cover work for the album began as a photograph of a girl looking out into the mountains from a high point. It was taken from the top of Knapps Castle, just outside of Santa Ynez. I asked Steve Krakow/Plastic Crimewave to make a drawing based upon that image. I’ve always been a fan of his magazine, Galactic Zoo Dossier, and his column in The Chicago Reader “The secret history of chicago music”. He’s been a friend for years and I thought if anyone should work on this, it should be him.” As for why she didn’t use a photo… “I didn’t want to use a photo of myself in the end. I felt that I shouldn’t be framed this time around, something else should be.”
Artist Paule Gu gives us a kaleidoscope of dark and hypnotic visions in his intense series of remarkably detailed drawings. Although they may look like monochromatic collages at first glance, this skillful artist has rendered these illustrations by hand. Each piece contains a plethora of eclectic images ranging from seductive nudes to deathly skulls, which are a repeating motif in his work. Small details can be discovered when examining the intricate lines and forms rendered by Gu in his work. A mysterious beauty lures you in closer, as symbols of death and the occult can also be found.
Gu’s work is an interesting mix of objects that are all connected in a balanced composition, perfectly mirrored. He often brings shapes like triangles and circles into the background, creating harmony to the piece and unifying its diverse imagery. The seamlessly symmetrical compositions transfix us, pulling us into a trance. Although Gu’s work consists of many different objects, they are all part of one single piece, morphing and fitting into one another. Various textures, themes, and worlds collide as sea horses live side-by-side three-eyed bats, and nude women dance around tigers and bones. Gu’s work will completely mesmerize you, as you will find another unexpected, bizarre detail every time you see his work. (via Supersonic)
French artist Celine Artigau is never really alone. In her series of manipulated photographs, “Goodbye Childhood”, she inserts spectral neon figures into photos of places with personal resonance. She says:
“These luminous characters are the souls of these places and ghosts of my childhood. They are like some lonely and abandoned imaginary friends that still follow me and haunt my life.”
Sometimes sweet, sometimes sad, the figures are simple outlines rendered with a neon glow. Their simplicity is what makes them work. Photoshopping “ghosts” into images—copying and pasting figures from one photo to another and lowering the opacity—has been done and done. With Artigau’s lost souls, the artifice is intentional; these wandering ghosts are meant to look illustrative and not realistic.
“Concerning the process, I use Illustrator to create my character and then Photoshop to integrate it into my picture. For my light effects, I use a mixture of layers and blur effects but the precise process is always different from one project to the next.” (Source)
In this series, Artigau has resurrected her childhood imaginary friends, allowing them to live in the in-between places and shine their light.