Artist Mister Finch is a seamster, dollmaker, and reclaimer of lost souls. He works in discarded trinkets and found objects, cobbling them together into sculptures and models from a strange and much more wondrous place. “Scraps of thread, fabric and paper are stitched and pulled into fairytale creatures looking for new owners and worlds to inhabit,” the splashpage to his webpage proclaims. “They hide in the woods, behind masks, some have died along the way and are buried under spoon lockets.”
For inspiration, Mister Finch turns to nature and his native British folklore. “British folklore is also so beautifully rich in fabulous stories and warnings and never ceases to be at the heart of what I make,” he says. “Shape shifting witches, moon gazing hares and a smartly dressed devil ready to invite you to stray from the path.” The fantastical touch of myth and fairy tale can be seen in the inviting curl of pristine pastel toadstools and creatures that are half fox, half human.
By all appearances, the materials of his art have been truly transformed from their former life in this world, becoming something magical along the way. Of his choice to recycle, Mister finch says: “It’s a joy to hunt for things for my work… the lost, found and forgotten all have places in what I make. Most of my pieces use recycled materials, not only as an ethical statement, but I believe they add more authenticity and charm. A story sewn in, woven in.” (via This Is Colossal)
Our intern Greg found this gem of a hip-hop video on Uproxx.com today. No this isn’t our attempt to expand the Beautiful/Decay audience and no we’re not quitting our day jobs to pursue our hip-hop dreams. After some digging we’ve confirmed that the rapper Skyzoo has in fact heard of our Brand and that the song title is referencing Beautiful/Decay. Thanks for the song Skyzoo! We’ve been waiting for a theme song.
Come to think of it this isn’t the first time a song has been named after Beautiful/Decay. Washington D.C. based metal shredders Darkest Hour also has a song called How The Beautiful/Decay. You may think this is a sheer coincidence but rest assured it’s not. I went to high school with two of the starting members of Darkest Hour and even designed their first EP. The “design” of the EP makes me cringe with embarrassment but hey I made it in our high school computer lab when i was 15!
Now that we’ve concurred the hip-hop and metal worlds I only have one dream… To have The Jonas Brothers sing a lil diddy called “Ode To The Beautiful/Decay!”
London based painter Andrew Salgado enjoys focusing on the language of emotion through the male body, and media usage. His paints are generously and passionately applied onto the canvas, as are his explorations through masculinity, identity, sexuality, etc.
The work of Sara K Byrne is definitely multilayered. Her images are double exposures – a technique that originated with film cameras. Basically a segment of film would be exposed to light twice. The darker areas in the first photograph would record light in the second photograph. Byrne uses a digital camera, one of a handful of models that can perform the same technique. In addition to more examples of her work on her website, you’ll find a tutorial on how to recreate the effect. [via]
“Ever since industrialization took over mainstream design we have wanted to make objects inspired by nature: from art nouveau and jugendstil to streamline and the organic design of the sixties. But our digital age makes it possible to not just use nature as a stylistic reference, but to actually use the underlaying principles to generate shapes like an evolutionary process…
Trees have the ability to add material where strength it is needed, and bones have the ability to take away material where it is not needed. With this knowledge the International Development Centre Adam Opel GmbH, a part of General Motors Engineering Europe created a dynamic digital tool to copy these ways of constructing used for optimizing car parts. In a way it quite precisely copies the way evolution constructs. We didn’t use it to create the next worlds most perfect chair, but as a high tech sculpting tool to create elegant shapes with a sort of legitimacy. After a first try-out and calculation of a paper Bone Chair, the aluminium Bonechair was the first made in a series of 7. The process can be applied to any scale until architectural sizes in any material strength. The Bone furniture project started in 2004 with a the research of Claus Mattheck and Lothar Hartzheim, published on Dutch science site Noorderlicht.” (via)