Industrial designer James Boock, along with the design team of Josh Newsome-White, Brooke Bowers, Hannah Warren, George Redmond, Richie Stewart and Philippa Shipley designed and built the Quakescape 3D Fabricator. The fabricator uses earthquake data to visually represent the natural disaster. The machine retrieves the earth quake data which is then transformed into paint formations. Different color paint (representing different intensities of an earthquake) are poured onto the appropriate locations of a cross section of Christchurch, New Zealand. The wet paint flows down mountains, pooling in valleys, further transforming the raw information into art.