“2D Or Not 2D” is the second collaborative project between Russian photographer Alexander Khokhlov and make-up artist Valeriya Kutsan, with the addition of Veronica Ershova who assisted in retouching and post-production of the images. Inspired by two-dimensional posters, the aim of the project was to transform models’ faces into 2D images that re-imagine the work of some well-known sketch, graphic, watercolor, and oil painting artists such as Lichtenstein, Basquiat, and Mondrian. Kutsan’s makeup design and application flattens the faces of the models, while the angles chosen by Khokhlov and enhanced by Ershova contribute to the overall illusion of two-dimensional representation.
The other 2D project (more images shown toward the bottom of this post) Khokhlov and Kutsan collaborated on was a series of monochrome prints titled “Weird Beauty” of painted faces that feature corporate logos, QR codes, and other prominent modern imagery.
Lynda Benglis emerged decades ago as an artist breaking barriers and shifting paradigms. Pouring neon paints in exhibition spaces served not only as an action on the figure of the artist, but while these pieces created installations, the poured paint was also viewed and handled by Benglis as an object, and preserved as such. Years later her poured paint artworks are preserved and installed in their original format- which presents a transformative dynamic that the artist established.
Paint has historically been used to create imagery on a foundation- canvas, wood, paper, etc. In this common format the paint becomes an object of art only after joined with a substrate. Benglis was a forerunner in breaking away from this. Today there are a number of artists pushing forward on this notion, and breaking away further in the development of their bodies of work. Artists Linda Besemer, Margie Livingston, Ryan Peter Miller, Laura Moriarty, David Allan Peters and Leah Rosenberg all create works that demonstrate the vast spectrum with which paint as a medium has been torn from the substrate and presented conceptually and physically as a substance that can be molded.
Margie Livingston recently presented a new body of work in her solo exhibit “Objectified”at Luis De Jesus Gallery in Culver City. Having spent years casting and sculpting paint, Livingston’s portfolio demonstrates an evolved investigation into forms and space, substance and the function of the object. In her newest work she casts and sculpts acrylic paint alone into slabs that appear as wood planks, the patterning of hues reminiscent of wood grain. The wood-like planks, sheets and stumps are then used in the formation of minimalist sculpture.
A seemingly unlikely source of inspiration for contemporary artists, figurative sculpture has a long history. From the classical figure sculpture of Greek antiquity to African Yourba figurines artists have always had an inclination to depict the human form. Meeting the challenges of making such an old tradition new and relevant, these contemporary artists re-imagine the human form.
Contemporary master Jim Dine, often categorized as a pop artist, appropriated from art history. He selects icons, such as the Venus de Milo, to re-contextualize for a modern audience. Nathan Mabry draws from archaeology, Dadaism, surrealism and minimalism. He makes references across the art historical timeline, “crashing,” as he calls it, multiple aesthetics together. Interested in the impact of historical and mythological events on our collective consciousness, Katy Schimert creates sculptures that feel like they might have walked out of history. Fascinated with surface, Schimert uses her mediums to make the forms feel new, evoking a unique kind of introspection. Kevin Francis Gray’s work addresses the complex relationship between abstraction and figuration. He combines Neoclassical sculpture with an urban aesthetic. Fernando Botero is a Colombian artist who creates sculptures depicting people and other figures in large, exaggerated volume. The overstated features are meant to be humorous and generate political criticism.
Photographer Michael Galinsky’s series Malls Across America captures what we simultaneously love and hate about the mall. Stale air, artificial light, and swarms of teenagers are all captured in photographs from 1989. It was in the 1980’s and 1990’s that these places were at the height of popularity and a bastion of consumerism; Galinsky’s photos now is like digging up a time capsule.
Malls Across America began in the winter of 1989 at the Smith Haven Mall in Garden City Long Island. Galinsky travelled from North Carolina to South Dakota, Washington State and beyond photographing malls. We can look at this series as a source of amusement and anthropological study. There are ostentatious 80’s fashions (a lot of big hair) and the beginnings of 90’s grunge.
In many of these photographs, we are the voyeur. I get the feeling that Galinsky took these photographs on the sly, trying to be inconspicuous about it. He captures images through plants, behind people on escalators, and standing outside stores as women are conferring about clothing choices. Because Galinsky makes us both the voyeur and the viewer, I can’t help but feel a little bad for spying. But, considering all the 80’s movies that included mall hijinks, it feels oddly fitting.
These malls still exist, they are just dead. My hometown mall still looks eerily familiar to what’s in these photographs. If this series makes you feel nostalgic for your own mall, you can buy a book of Galinsky’s work. Aptly titled, Malls Across America, it was released this past summer. (Via It’s Nice That and Gizmodo)
Jeremy Olson, an artist based in Brooklyn, New York, is interested in geometry and simultaneous perspective. Much like the canonical works of Pablo Picasso and Georges Braque, Olson looks at portraits in a different manner; the intricate ways in which he chooses to scramble the geometric pieces that make up the sitter’s face, makes for a fun time. The viewer must intently figure out which pieces go where to make sense of the portrait as a whole.
Aside from his interest in geometry, Olson, also plays with traditional painterly portrait styles by using a hyperreal approach. By including all of these three elements [geometry, traditional and hyperreal portraiture], the artist breaks down the face into a spectrum of beauty that simultaneously makes for a violent yet charming visual. (via Ignant)
Russian photographer Alexey Kijatov‘s DIY camera may not appear to be very sophisticated, but it takes beautiful photographs of crystal clear snowflakes, capturing their icy and delicate uniqueness. To create this camera, Kljatov attached an old and inexpensive 44M-5 Helios lens to his Canon Powershot A650 using a board, tape, a screw, and a piece of glass. (You can read a more in-depth description of the process on this blog post.) These featured photographs were all shot on dark woollen fabric in natural light (typically a grey cloudy sky), but Kljatov also shoots the flakes against a piece of glass. Whichever background he uses, Kljatov captures the elegant geometry of each flake without the use of fancy equipment.
Collage artist Ed Spence uses hundreds of hand-cut pixels to interpret photographs. The original works, mundane scenes like floral arrangements and out-of-focus landscapes, are made infinitely more interesting with his additions. Spence abstracts the original image by organizing the tiny squares on top of it. In doing so, he presents his alternative and desired image.
Spence’s works are modern-day pointillism, and the stippling effect made by squares rather than dots. While pointillism has existed since the late 1800’s, the artist puts a modern spin on it by referencing pixels. It looks like this idea was born from our increasingly digital world.
Spence states that he uses a knife and ruler to dissect the information within the photograph. In other words, he chooses what to distort and enhance, which explains the way he pixelates his work. I started to view his collages assuming that he had precisely pixelated the original image. I quickly realized this was not the case. If you squint your eyes, sometimes Spence’s pixels complete the image. Other times, colors and shapes don’t really match up. There’s an obvious disconnect between what I expect the image to be and how Spence wants to depict it. While pixels are often a warped but true representation of an image, the artist plays with this idea. Not only does he craft something analog that should be digital, but he skews what we’d come to expect from it. (Via iGNANT)
Francesco Albano‘s human body sculptures drip, melt, hang, and often appear to be boneless – even the work primarily featuring bones is distorted and lumpy. Working with wax, polyester, latex, iron, and other materials, Albano sculpts shapes and contortions that render the erect and boundaried body flaccid and grotesque.
Albano is “interested in and influenced by a wide range of subjects from philosophical, mystical and spiritual arguments to scientific theories, from psychological studies to real life stories. Albano uses skin and bone as a critical and personal tool of expression to focus on the effect of societal pressures and psychological violence on the human body and collective conscience. More than an inner envelope the artist defines the human skin as a limit and an identity, that interacts with outer world.” He’s lived in Istanbul since 2010. (via my amp goes to 11 and galerist)