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HR Giger’s Skeletal Structure Bar Resembles An Ancient Castle From Your Deepest Nightmares

Welcome to the HR Giger bar located at the museum of the famous sci-fi artist in Gruyeres, Switzerland. Decked out with bone chairs, spinal chord ceilings, and dead baby  relief wallpaper this bar is surely to leave a lasting impression on while your awake as well as in your darkest dreams. (via)

The interior of the otherworldly environment that is the H.R. Giger Museum 
Bar is a cavernous, skeletal structure covered by double arches of vertebrae 
that crisscross the vaulted ceiling of an ancient castle. The sensation of being in this extraordinary setting recalls the tale of Jonah and the whale, lending the feel of being literally in the belly of a fossilized, prehistoric beast, or that 
you have been transported into the remains of a mutated future civilization.
Text excerpt from Secret Magazine No. 23, by Javier De Pison

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Pae White’s Rover Momentum

Pae White often uses graphics and decals in her works and she has produced a series of graphic treatments, unique to each vehicle, entitled ‘Rover Momentum’, using an interpretation of the dusks and dawns of the countries represented at the Fair. Her designs create a striking and dynamic ‘vehicle’ for the Fair as the vehicles move across London during the days of the exhibition. 

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Tony Matelli

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Double Meat Head, cast aluminum, cast bronze, urethane, paint, 2009, all images courtesy Tony Matelli

Tony Matelli’s hyper-real sculptures of meat and vegetable portraits, sprouting weeds, stacked cards, sleepwalking humans and malicious chimpanzees captures your attention with immediacy, a visual poignancy that would make it hard not to react with curiosity and amusement. This initial response opens the door to a slightly somber and disturbing environment where each series tackle concepts of death, resurrection, failure, pessimism, loss and reinvention. Matelli’s own personal concerns are projected onto these works buliding a relationship between object and artist that is further extended to the public.

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Pizza & Eating Stuff


Genevieve Gaukler created this really adorable series on the food chain- they look like 70’s Mr. Men or children’s book. Her subjects range from feeling guilty for eating meat, the digestive tract, shit, and its import to other animals, what happens to your body after you die, and stoner’s penchants for ordering pizza when they’re bored (and stoner’s penchants for also being pizza delivery men. Actually, not so cute stuff.

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Beth Galton’s Photographs Of Cut Soup, Doughnuts, Coffee And More

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Beth Galton‘s series Cut Food is a side of food photography rarely seen – the inside.  Galton is a prolific photographer specializing in food.  While she works primarily in advertising and commercial photography, Cut Food is one of several conceptual projects from Galton.  The series captures common foods, though some not so commonly sliced in half.  Canned soups and a cup of coffee seem to rest perfectly in half of a container.  In order to catch some of these Galton replaced the liquids in the foods with a gelatin.

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Giant Wooden Funnel Sculpture Made Of Reclaimed Wood

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This giant snaking sculpture is the Funnel Tunnel by artist Patrick Renner.  The temporary sculpture was commissioned by Art League Houston and sits on the esplanade across from their building.  Renner’s Funnel Tunnel stretches for 180 feet, open as a giant funnel at one end and tapering to a sharp point at the other.  The structure was created using steel and reclaimed wood.  The ALH explains, “the sculpture reflects the creative people and businesses in the Montrose area, and is the first of its kind in Houston.”   [via]

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Pearl C. Hsiung

Pearl C. Hsiung creates really awesome Manga inspired cosmic scenes of fantasy worlds with enamel on canvas.  Hsiung was born in Taiwan in 1973 and lives and works in Los Angeles.  You can catch some of her work on display at the Steve Turner Contemporary art gallery from October 16-November 13, 2010.  Check her out!

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Michael Guidetti

"(Bounce Room 2), 2009". Digital video projection, watercolor on canvas

"(Bounce Room 2), 2009". Digital video projection, watercolor on canvas

Took me a while to figure out what was going on in this image (well actually, they’re almost all videos) but it’s an awesome visual trick. The rest of Michael Guidetti’s work is along the same vein. Kind of 2D into 3D…so 2.5D?

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