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Cezar Berger

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Cezar Berger, a Brazil based illustrator/ graphic designer, creates these incredibly saturated, bold, and grotesque drawings. Looking through these, it makes me think of meat and candy being digested together inside a carcass of a circus clown.

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Gina Tuzzi

GinaTuzzi-Untitled1Gina Tuzzi lives in Oakland, California and makes awesome paintings.  Check out her site for more as well as below the jump.

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Emir Šehanović

I’m digging these psychedelic, surreal collages by Emir Šehanović. Check out his face-melting constructions after the jump. Unfortunately, there isn’t much information out there about the artist, but perhaps we can entice him to drop by Beautiful/Decay to share a bit of his story?

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Gabriel Schama’s Intricate 3D Laser-Cut Carvings

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Artist Gabriel Schama demonstrates that lasers aren’t just for starships: He uses them to carve out incredibly intricate designs and patterns from materials such as wood, paper, and even leather. His works come alive with “surreal textures” that create a kinetic feeling, the kind you might get from studying a Magic Eye poster. There’s also the structural element, which lends his artwork literal depth as they seem almost excavated, blooming into mandalas and swirls.
The cool thing about Schama’s work is that it’s clearly informed by the natural world, some sporting the same frills as aquatic flowers and others looking like any garden-worthy blossom. There’s also a very rigid manmade feel to his work, though, not just in the precision with which he carves them but in some elements of his designs that look almost retro-futuristic chic.
Schama’s art is evolving, growing from his early hands-on approach that used mixed-media materials. In the description of his second Kickstarter project, he says:
“I have long been possessed with a desire to make my work bigger and more intricate at the same time. A modestly sized cut paper piece could take me weeks of nonstop work to execute. This project is not only the next step forward stylistically, but a means to achieve far more daring and exciting projects.”

(via Hi-Fructose)

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Human Highway – The Sound

Actually quite a simple video and concept, but it has the key elements that I’m personally into: shapes and floating faces underneath a retro fuzz. Director Olivier Groulx also worked on a video and website concepts for Arcade Fire.

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26 Choreographed Performers Come Together To Create The Most Striking Video You’ll See Today

Dimitris Papaioannou - Nowhere 2009

Dimitris Papaioannou - Nowhere 2009

Dimitris Papaioannou - Nowhere 2009

Greek director, choreographer, visual artist and performer Dimitris Papaioannou has caught our attention with this strikingly simple video. Just under 4 minutes long, it is a short clip of the central segment of his longer show Nowhere (2009). Ominously lit, and eerily quiet, it is a strange experience to watch. The whole piece was performed by 26 people and is a testament to just how well Papaioannou can direct bodies to create unified, seamless actions. The arms of the performers stop looking like separate limbs belonging to humans and more like giant tentacles, or something very alien indeed. The arms are either moving on their own accord or in harmony with something unseen. It is both wondrous and unsettling to watch the action unfold.

Papaioannou is no stranger to directing large numbers of people performing synchronized movements. He has also co-ordinated the opening and closing ceremonies of the 2004 Athens Olympic Games. As we know, these shows are a finely tuned ballet of thousands of interconnected bodies and continuously changing patterns (the closing ceremony alone had more than 3500 performers).

His focus on composition and the overall harmony on stage probably owes itself to his training as a painter. Papaioannou has for a long time been interested in gestures; how the body influences mark making; or how we are able to express an emotion through the use of our skin and bones. Gradually though, he was drawn toward the immediacy of performing, and fell in love with the theatricality of the stage.

As a painter, [the Edofos Dance Theatre] was the place to create images; as a comics artist, this was where to tell my tales; and as a performer, this was the context in which to present myself. Furthermore, as I was to discover over time, this was the territory in which to inspire people, exercising my skills as a team leader. (Source)

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Arthur Tress’ Haunting And Mythological Childhood Dream Interpretations

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Published in 1973, Arthur Tress‘ photo book, The Dream Collector, features visions of childhood dreams and nightmares. Tress began shooting these dream scenarios in the 1960s, first speaking with children about their dreams and nightmares, then staging an interpretation of the children’s visions via photography. During the 60s, staged photography was a rather new development within the photography medium; most photographers were taking shots on the streets. Over the next 20 years, Tress developed his trademark black and white, mythological, surreal photography. The Dream Collector collection represents Tress’ particular style while expressing “how the child’s creative imagination is constantly transforming his existence into magical symbols for unexpressed states of feeling or being.”

“The children would be asked means of acting out their visions or to suggest ways of making them into visual actualities,” Tress explains. “Often the location itself, such as an automobile graveyard or abandoned merry-go-round, would provide the possibility of dreamlike themes and spontaneous improvisation to the photographer and his subjects. In recreating these fantasies there is often a combination of actual dream, mythical archetypes, fairytale, horror movie, comic hook, and imaginative play. These inventions often reflect the child’s inner life, his hopes and fears…”

The Getty Museum recently acquired 66 of Tress’ photographs from two collections, including images from The Dream Collector. (via juxtapoz and gothamist)

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Franco Recchia’s Urban Skyline Sculpture Made from Recycled Computer Parts

 

Really cool cityscape sculptures created from recycled computer parts by Italian artist Franco Recchia. The cold mechanics of the dead computer hardware bring a strange quality to the works. And the claustrophobic elements of urban life are nicely captured in how compact each piece is. The sculptures give off a haulted vibe- it’s as if someone pulled the plug out of life itself and all that’s left is a series of plastic, green shells. See more from the series after the jump. (via)

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