Sally Hewett is a UK-based embroider who gives new meaning to a sculptural approach to the craft. Instead of stitching subject matter like flowers, puppies, and generally happy scenes, she fills embroidery hoops with butts, breasts, and genatalia. The circular compositions rise from the surface and Hewett uses well-placed stitches to give form to these bulbous shapes. In addition, she’ll use dangling threads to simulate public hair, both trimmed and natural.
In her artist statement, Hewett states that she’s interested in ideas of beauty and the things that people do because of it. She writes:
Men and women almost ritualistically shave and remove hair from their bodies – beards, underarm hair, pubic hair, leg hair etc, whereas other hair – hair on the head, eyebrows, eyelashes – are valued and encouraged to flourish. But there is other hair which not everyone has. Sometimes this special hair seems to be reason to feel ashamed. A large number of women and men submit their bodies to extraordinary procedures in the name of convention or beauty – liposuction, implants, scarification, surgery, laser treatment, electrolysis etc.
Embroidery is often see as an innocuous craft, and part of the reason that Hewett works this way is to see how the medium affects how the content is seen. Is it more shocking, amusing, or beautiful simply because it’s portrayed with a needle and thread?
Do you stay awake at night dreaming of the day when you can interact with artists and designers from around the world? Do you get a warm & fuzzy feeling every time you walk by a bookstore or magazine stand? Have you always wanted to work side by side with the an elite group of creative minds who only use the finest office supplies such as golden staples? Do you enjoy nothing more than resizing and cropping a pile of photographs as tall as a 3 story building? If you answered yes to any of these (or none of these questions) then this just may be the internship for you!
Now that you feel excited about our internship opening read the fine detail after the jump!
Beautiful/Decay will debut our Spring ‘09/Summer ‘09 seasons at Agenda in San Diego this week, Jan. 22-24—booth #J3.
Spring and Summer 09 will feature iconic graphics from Beautiful/Decay Magazine Issue Y featured cover artist, Jesse Auersalo, and the hyper-colored psychedelic visions of previously featured artist Oliver Hibert. Designer James Callahan returns to the fold with some new, head-exploding graphics, alongside many other eye popping Beautiful/Decay artists.
For a sneak peak, check out the Agenda Tradeshow magazine, Antenna –they featured our wares in their product guide!
Amsterdam artist Mark Boellaard has a simple approach to collage. He uses new techniques marked by overtones of Surrealism. Follow his blog for more works by him. Or, for those fellow Flickr users, follow him on Flickr!
We know that everyone’s favorite price is free and so we decided to team up with our good friends at Sticker Robot to bring you the easiest and most fun way to win an entire box of free stuff!
How do you get this massive box of free goods do you ask? Well it’s about as easy as it gets. All you have to do is use “Sticker Robot” in a sentence. Make sure to visit the Sticker Robot site to see what they are all about (They’re giving away 500 free stickers with every order this week!) and then craft the perfect sentence. The best, most creative, and funniest sentence wins. It’s that simple folks, just write a kick ass sentence and get a box of goods just in time for the holidays!
Make sure to submit your sentence by this Friday (November 26th) by midnight, write your submission in the comments area of this post, and keep your sentence under 100 words. On Monday we’ll announce the winner!
Interested in landscapes, San Francisco artist Jenny Odell spends quite a bit of time looking at places viewed from above on Google Maps. Searching for industrial forms and shapes that, when combined create an unusual and striking kind of landscape. Odell then creates digital prints, the likes of which have even been exhibited in the Google Maps headquarters. Of her work Odell says:
“Much of the strangest architecture associated with humanity is infrastructural. We have vast arrays of rusting cylinders, oil rigs dotting wastelands like lonely insects, and jewel-toned, rhomboid ponds of chemical waste. We have gray and terraced landfills, 5-story tall wastewater digester eggs, and striped areas of the desert that look as though they rendered incorrectly until we realize that the lines are made of thousands of solar panels. Massive cooling towers of power plants slope away from dense, unidentifiable networks on the ground and are obscured in their own ominous fog. If there is something unsettling about these structures, it might be that they are deeply, fully human at the same time that they are unrecognizably technological. These mammoth devices unblinkingly process our waste, accept our trash, distribute our electricity. They are our prostheses. They keep us alive and able, for a minute, to forget the precariousness of our existence here and of our total biological dependence on a series of machines, wires, and tubes, humming loudly in some far off place.”
Drawing attention to our dependent, but odd relationship with this infrastructure Odell is also exploring what it has to reveal about our habits, patterns and the elements of our everyday life. She is also interested in viewing this infrastructure in a way where it takes on the quality of being the remains from a time and civilization gone by. In other words, her images take on “tragic air: they look already like dinosaurs, like relics of a failed time from the perspective of a time when we will know better—or when we are no longer here.”
Brock Davis lives and works in Minneapolis. In addition to many art and design projects he has an ongoing series of delightful sculptures made from the food he interacts with on a daily basis. Pieces like Broccoli House, Gummy Bear Skin Rug and Rice Krispyhenge are sure to entice laughter. Davis is one in a long line of creatives who inspire us to see mundane objects as opportunities to playfully manipulate.