B/D friend Dallas Clayton has been busy touring the states giving away copies of his children books and helping kids dream big. For every copy of a book that Dallas sells he gives one away, spreading the message of staying positive, never giving up, and using your imagination. Check out the tour page of his site for images and stories from his adventures.
We’re calling it “Lucky Threes” because 3 lucky entrants, picked for the most part at random, will each win a shirt (that’s 3 teeshirts) if they can come up with 3 bullet points or examples of what our newest, relaunched issue, Book 1, will look like.
To enter, please send Shirts on Sale your three answers via their handy-dandy anti-spam email automator before 12:01 PM EST Sunday May 22th. Only one entry per person will be accepted and your first guess counts!
Recent MICA grad Andy Vible makes “life-size sculptures of human bodies whose heads have been replaced by everyday objects”.
Straightforward enough. Or maybe not. By decapitating his sculptures he makes us feel slightly uncomfortable. In a way, we’ve lost our heads too, and that’s a good place to start. Without a head (without a brain), we are left fully subject to Vible’s will. He has our attention. And that’s where the “everyday objects” come into play. Vible inserts these elements (cctv cameras, loudspeakers, reference globes, birdhouses, etc.) into his works in order to “communicate in a type of language that everyone understands”. In common language and without our personal projections, the works are able to come across clearly. Click the link and hit your bookmark button. You know what to do.
I imagine these graphic designs, by Hong Kong artist Jerry Luk, in tranquility chambers in the near future.
Barcelona based Hey Studio makes really graphically strong work that is both socially and aesthetically aware. Check our their work after the jump, especially their branding project for Intermón Oxfam. The aim was to renew the image of Oxfam and create an emotional link between the association and its young target. To create a more visual language, the letters are converted into illustrations, which increases the signification of words and create a own graphical personality, direct and reinvidicative. Titles are reduced to one single word to communicate quicker and more directly. The all identity is based on one single black colour printed on different colour papers, to facilitate the production and lower costs.
Lola Dupre’s collage visions can make Hilary Clinton look like Jaba the Hutt and Virginia Woolf look like a camel. Dupre cuts and pastes her pieces by hand, stretching or shrinking features of the face and/or body of politicians, celebrities, and anonymous characters. Strange though this may sound, her approach to collage seems so obvious it’s almost surprising no one’s thought of it before. This is what makes her work so strong. A really great idea can often seem familiar because it makes so much sense.
In her most recent work, Dupre has been transforming nude figures into unexpected (and sometimes ‘Human Centipede’-like) forms. Whereas in most of them she multiplies limbs and genitals, she throws you a curveball in Osa Desnuda, where she sticks a the top half of a teddy beat head on a nude woman with an ample drooping breast and strange proportions throughout. This one in particular is reminiscent of Wangechi Mutu’s work. She also creates hybrid forms with women’s bodies: confusingly erotic while also disturbing and unexpected, though Mutu’s work is more extreme than Dupre’s.
Although the images are made manually they don’t escape the digital. They reference (accidentally or intentionally) a computer screen that has frozen up where the user has tried to drag the image across the screen, only to have all the repetitions of the image remain as it is moved along. Though similar imagery could probably be made on photoshop, the handmade aspect is essential. The images would loose the sensual textures of skin achieved in the overlapping paper, and the process itself is more mysterious.
In their book Waska Tatay, French photographer Thomas Rousset and graphic designer Raphael Verona document the cryptic reality of Bolivian witchcraft. During their trip to the Altiplano region of Bolivia, Rousset and Verona encountered the magical world of shamanism, spiritual healers and ancient mythology. Their book exposes the collision between old and new, mystical and mundane, spiritual and physical.
The ambivalence of Waska Tatay begins from a first glance. Book’s abstract cover of fading yellows and blues is contrasting with the actual matter. The clash continues throughout Rousset and Verona’s style of photography, which is tossing between reportage and staged portraiture. Finally, the grotesque ambiguity reaches its top when the subjects in all their ritual garments are photographed in their mundane surroundings. This incoherence between content and form exposes the viewer to the grim reality of tradition in today’s world.
“We decided to mix two languages: one very staged and those that are very snapshot. We mixed a lot to create ambiguity for the reader, in knowing what’s real and what’s fiction.”
Rousset and Verona claims to have tried to zoom the old fashioned world into today’s reality. The picture of a Bolivian girl standing in a tree is an iconic example of their idea: “You could see that the girl is a witch, trying to talk with divinities or evils but her voice to God is replaced by a cell phone,” says Verona. According to the photographers, what they witnessed in Bolivia was a sense of magical realism which they wanted to broadcast to the viewer. The book Waska Tatay is available on IDPURE. (via Wired)
Light has always been an essential element in artist Hillary Wiedemann‘s work; her earlier projects exploring the relationship between light and glass, often bending, refracting and shaping light, with regular investigations into the seen, the unseen, the visible, and the nearly visible. Her installations have quickly matured into multi-sensory experiences that seem to evoke a sense of longing for the ability to make light a tangible thing.