Miami based artist Asif Farooq builds highly detailed replicas of guns using only found cardboard, an X-Acto Knife, and glue. The weapons are build to mimic their real life counterparts in both detail and size. Farooq constructed 300 of these cardboard replicas in order to create an entire “gun shop”. The atmosphere of danger that surrounds the weapons is contrasted by the nature of his medium. His sculpture not only encourage viewers to confront a fear of the weapons but to also contemplate that fear. Farooq’s work is especially relevant in the midst of recent gun-control debates.
Nicholas Max Scarpinato is only 17 years old. Yup, this young photographer is still in high school. The work isn’t fully matured but just think back to what you were up to when you were a teenager and you’ll realize why Nicholas is someone worth keeping an eye on.
Carlos Cruz Diez‘ choice medium in his installation Chromosaturation is simply color. While we’re accustomed to seeing many different colors constantly and simultaneously, Diez uses only three colors presented one at a time as a departure point: red, green, and blue. Diez saturates a room with one of these single primary colors of light. The color floods from room to room, interacting with other colors, creating entirely new hues. The light immerses the gallery space so thoroughly that the color almost takes on a physical aspect. In his statement, Diez says:
“The Chromosaturation can act as a trigger, activating in the viewer the notion of color as a material or physical situation, going into space without the aid of any form or even without any support, regardless of cultural beliefs.”
Why drink Gin & Tonics the old fashioned way through liquid, when you can suit up in a plastic hazmat rain coat and inhale your alcohol through the air? Food architects Bompas & Parr turn boozin’ into a brand new experience.
Tokyo-based startup H2L is currently in the process of developing the Unlimited Hand, a virtual reality armband. This armband is designed to merge man with machine in such a way that the user feels like they touching onscreen objects. The armband itself is a slick, discreet white band that can be worn on the users arm. It would allow users to “simulate bodily encounters” with elements in the virtual world. This is possible due to the inner workings of the armband which is composed of a haptic sensor, which monitors and reacts to movement as well as a series of electronic muscle stimulators (EMS) which simulate the feelings associated to touch.
An interesting component of this armband is that it is also meant to simulate the feeling of pain, which would bring up a series of ethical questions concerning the limits and potential of such a piece of technology. The immersive nature of the process ties in well with questions of interactivity and art, and with a device of the sort, the possibility of creating interactive artworks would be expanded on many levels.
The impact of such a device on different art forms is interesting to think about, in the way that it would allow a full immersion of the senses. A full immersion of the senses in the virtual world would be a fascinating combination of science and art and would allow us to push the boundaries of both disciplines.
Canadian photographer, Lissy Laricchia, creates the beautifully crafted dreamy world of fairy tale references in all its beauty and horror simply using smart props, location, minimal costume, and digital manipulation.
Using an iPhone and Instagram, Kalen Hollomon has taken collaging to a new level. Although Hollomon sometimes works in a traditional way, cutting apart images and reassembling them into hybrids, his New York City collages are often made on the fly as he inserts a cutout image into a photo as he takes it. The resulting images are a sly wink to the viewer as pants are replaced with porno magazines nudes and subway riders are given unexpected seatmates. The fact that Hollomon leaves his fingers in the shots is another play on altered reality. How does he compose these impromptu collages in real time?
“I will find an image in a magazine or a book that speaks to me and I’ll cut it out and have it with me. And I’ll usually have between one and five in a folder in my pocket. And when I’m out in the city I wait until I come across a situation that works with one. And I’ll get super excited and pull it out. It’s just waiting for the two worlds to come together.” (Source)
In the most meta of these collages, Hollomon stands holding his phone in an empty bathroom, reflected in the mirror over the sink, holding a picture of a naked, smiling man apparently leaning over the countertop. In the reflection you can see Hollomon holding the cutout and in the photo, you can see Hollomon’s fingers. It plays with the idea of real and unreal, lifting the curtain while obscuring the illusion.
“You can create a powerful image that at first looks nice and maybe is a bit funny but if you look a bit deeper, it also might have something more to say than that. … I am always concerned with what lies beneath the surface. I hope to create conversation that is rooted in questions related to learned social rules, identity, the subtext of everyday situations and perception.”
(via It’s Nice That)
Juliana Paciulli’s photographs give you a part of the story and have you fill in the blanks.