Sculptor Sophie Kahn has merged new technology with old to haunting effect in her sculptures of incomplete women. Kahn initially worked as a photographer but became frustrated with working in two-dimensions. Modern 3d scanners initiate these sculptures, but the fragmentation of the figures is achieved by using the scanners in a way for which they were not designed. Kahn says:
“When confronted with a moving body, it receives conflicting spatial coordinates, generating fragmented results: a 3d ‘motion blur’. From these scans, I create videos or 3d printed molds for metal or clay sculptures. The resulting objects bear the artifacts of all the digital processes they have been though.”
The absences in these figures is what makes them so arresting. The elements that are represented are death-like in their pallor and stillness. There’s no sense of motion, instead the women look like they were captured post-mortem. Their peaceful body language and impassive faces contrast with their layers and patches. Like the juxtaposition of new and ancient techniques Kahn uses to create these works, the figures are both enduring and fragile.
“These scans, realized as life-size 3d printed statues and installed in darkened rooms as a damaged ancient artifact might be, serve as a incomplete memorials to the body as it moves through time and space.” (Source)
The imperfect sculptures reveal flaws, empty spaces, and altered textures. It speaks of the inability to ever really know a person, as if these pieces of the mapped and printed bodies are all that could be gathered.
“This concern with the instability of memory and representation is the common thread that weaves together the ancient and futuristic aspects of my work.”
Kahn’s fragmented women give form to the futility of capturing the essence of a life.
There is an undeniable sense of morbidity that pervades Czech artist Monika Horčicová’s meticulous replicas of skeletal parts, but to call them simply morbid is to take away from their staggering beauty. Fused together and crafted through cutting edge 3D-printing technology and polyester resin casts, Horčicová merges bones into everything from running wheel-like statues to kaleidoscopic patchworks, each piece rooted in a mesmerizingly acute understanding of our complex skeletal system. Originally from Prague, Horčicová now lives in Brno where she attends the Faculty of Fine Arts at Brno University of Technology. The mathematical arrangements in Horčicová’s pieces, where hip bones can merge perfectly into an open fan of legs and ribcages fit snugly within one another, serve as surreal reminders of the deeply complicated framework that makes up each of our bodies.
Some of Horčicová’s pieces also stand as signifiers of mortality, such as Relikviář, in which 3D-printed pelvises, skulls and more are packed into neat boxes within a black metal display case. Here, they assume a more medical, typified presence, as most bones do when under examination and study, as Horčicová makes clear in her exquisite reproduction. The mutated forms Horčicová’s skeletal constructions take on are mesmerizing and vivid reminders of our own mortality, presented brilliantly within a cycle of infinite possibility.
We all know the story of Vincent van Gogh’s ear, an organ that the artist is rumored to have severed from his own head in a fit of lovesick madness. For her project Sugababe, the artist Diemut Strebe has recreated the living ear of the legendary Post-Impressionist. Teaming up with scientists and using an advanced 3D printing technique, Strebe constructed the true-to-life organ from a sample of the late artist’s DNA found in an envelope that he had licked in 1883 and live cartilage from the ear of Lieuwe van Gogh, a grandson of the painter’s brother. The replicated ear, now on view at The Center for Art and Media in Karlshruhe in Germany, is kept alive by being suspended in a solution laced with nutrients.
Strebe’s installation includes a microphone into which viewers can speak. The sound is then carried to the ear, which hears speech as a crackling noise that is projected through speakers for all to listen. For the artist, Sugababe is a physical manifestation of Theseus’ paradox, wherein the ancient Greek hero was asked if a ship would remain the same if all its individual parts were replaced with new ones. Here, Strebe asks if this clone of an ear might in fact be considered the same ear worn by van Gogh. Tragically unable to respond the viewers who speak to it, the organ seems startlingly alien. Though it is composed of the same elements as the original ear, it lacks the humanity and the romance we ascribe the artist whose molecular biology it shares.
Given the tragic history of the artist, Strebe’s work carries with it a sense of loss and poignancy. Where the living van Gogh was unappreciated— reviled, even—in his time, here even his tiny organ is preserved with the utmost care, his body transformed into a valuable work of art in and of itself. (via Design Boom and The Daily Beast) Read More >
If you read about “The Great Wall of Vagina,” you know that walls made of modeled human genitals are nothing new, but student artist Peiqi Su’s 3D printed “Penis Wall” raises the bar. This interactive installation is composed of 81 interactive phalluses, which go erect and flaccid according to the viewer’s presence and gestures, each of which is registered with ultrasonic sensors. These little guys can be linked to stock market and translate data visually, or they can be programmed to play along with “Dance of the Sugar Plum Fairy” from Tchaikovsky’s The Nutcracker.
Inspired by the widespread notion that “everyone on Wall Street is a dick,” Su satirizes the male sexual organ. But she also treats it with the utmost reverence, referring to it as “one of the oldest and probably the most attractive thing that humans can interact with.” The wall is a very literal manifestation of male desire; the viewer is in total command of the erections, which rise like small columns of vertebrae, giving new meaning to the term “boner.” (via Animal New York, Lost at E Minor, and Huffington Post)
Dancing along to Tchaikovsky’s recognizable composition, the phalluses look delicate and agile as a prima ballerina; instead of the deliberate, immaculate movements of the female form, we see a surprising representation of male sexual impulse. These penises seem not like organs governed by erotic urges but rather like whole creatures with minds of their own, capable of executing the most complex choreography. Like ocean tides, their careful movements speak to a strange and unexpected unity and harmony between the self and the community. Here, the genitals aren’t base and vulgar but intelligent and thoughtful. What do you think? Read More >
The latest in handheld 3D printing, Lix is the smallest 3D printing pen in the world. This device allows you to write and draw in the air, without using paper. Lightweight (around 1.5 ounces) and easy to use, the pen fits the hand more comfortably than other, larger handheld 3D printers, allowing for more intricate details and designs. Even better, the tool can be powered by a wall charger or a USB port. The biggest challenge for the designers has been the reduction of the mechanical parts to fit into the 12mm diameter aluminum tube.
Though it was exceeded the amount of requested funding, Lix still has a Kickstarter campaign in the works, and you can check out even more information on their website. The pen is currently available for $155, including 5 bags of mixed colored plastic. (via colossal)
“Processes that give rise to forms are at the heart of our artistic work.” says German studio Deskriptiv (the combined work of Dominik Kolb and Christoph Bader), who describe their work as being rooted jointly in the (occasionally conflicting) realms of design, art and computer science. “We work on the interface of computer science and design and combine both disciplines. In this area of conflict to find new processes to deal with it, to analyze it and graphically prepare, that’s what fascinates us and drives. The formation processes, we define purely digitally with the help of our main working tool, the computer.”
Naturally 3D printing fits neatly into the Venn Diagram shared by these disciplines (see previous examples, such as the world’s first 3D printed room, Nick Ervick’s incredibly complex 3D sculptures, and more at Beautiful/Decay) and serves as the perfect medium in which to explore their intersection. In works like their “Hüllen” series (“Wrap,” in English), the duo utilizes clear and opaque plastics, combining them with more mirrored silver surfaces. The intricate complexities (and the imagined difficulties to achieve such subtleties without blending the materials) can also be seen in the their “Verbowen” (translation, “Interwoven”) series, combines a variety of materials and surfaces, weaving them in tight complexity. Meanwhile, their “Klebend” (translation, “Adhesive”) series focuses less on blended materials and more on form, choosing a singular palate to exhibit the true range of surfaces the technology is capable of. (via hi-fructose)
Joshua Harker‘s incredible sculptures are the result of advanced 3D printing technologies. Harker’s designs represent patterns of symmetry and naturally dividing or winding formations like those found in nature or as part of our bodies. His work combines 2D design and imaging with the geometry of the 3D form. Some of his work has even been rendered in steel, bronze, silver, glass, polyamide, and ceramics, merging current sculptural technology with past technology. Two of his projects, Crania Anatomica Filigre and Anatomica di Revolutis, are two of the most funded sculpture projects on Kickstarter.
“My work reveals a passion for the uninhibited and represents my quest for originality in the most literal sense. Incorporated imagery & influences include organic mathematics (phi, knot theory, fluid & turbulence dynamics), vermicular & arabesque patterns. Intentionally, viewers are invited to exercise their own translation of my work in much the same way a Rorschach inkblot elicits various interpretations. The forms and images become uniquely personal to the viewer through this psychological dialogue. My art bears qualities of neo-surrealism, tachisme abstract expressionism, and is invariably contemporary.”
Belgian artist Nick Ervinck‘s work is a divergent collection of the physical and the digital: by employing computer design techniques with a singular vision to make sculptural works new and exciting, Ervinck turned to 3D printed sculptures for his gallery works and comes out the other side creating works of singular focus, applicability and immediacy.
Says Ervinck on his website’s artist statement, “I have always been fascinated by how art has developed due to the use of new materials and techniques. Somewhat disappointed in contemporary sculpture and it’s lack of renewal, I turned towards architecture, applied sciences and new media, in order to elaborate a new language generated by computer software, and to compose forms and designs that were unthinkable in all those years before.”
While many of his works contain a quality that derives from ““Using copy paste techniques in a 3D software environment, I derive images, shapes and textures from different sources: basilicas, corals, dinosaurs, cottages, Rorschach inkblots, Chinese rocks and trees, manga, twelfth-century floral wallpaper, anatomical parts…”, perhaps most interesting in Ervinck’s work is his particular interest in the future possibilities and practical uses of the 3-Dimensional printing medium. In works such as the AGRIEBORZ series (pictured above), Ervinck worked closely with medical scientists to create realistic reproductions of the details of the human body in the fledgling bio-printing industry. He has openly remarked that he hopes that his artistic concerns and sculptures will eventually fuel scientific inspiration to continue research into the realms of human potential. (via MELT)