Toshiko Horiuchi MacAdam began her career as a textile artist. While exhibiting a piece titled “Multiple Hammock No. 1″ a couple of children in the gallery asked if they could use it. Surprisingly she allowed the children to play on her sculpture. The amusing incident led to an idea, and her work has since become much larger and fun. Adding color, size, and interactivity, her work soon transformed from sculpture to public art and finally to playground. The playground pictured here is hand knit by MacAdam and located in Tokyo.
Swedish designers and architects have taken the fad of adult tree house building and made it extraordinarily Swedish in the best way possible at the Tree Hotel. Mirror houses, UFOs with star-print sheets, giant bird nests; these exist in real life. What a wonderful world.( via )
Slovenian architecture firm OFIS won an architecture competition for low cost tiny tourist housing with their honeycomb-inspired design. If urban population density keeps rising, which it should and will (fingers crossed), this is the future! Once you’re done with the honeycombs, check out their other projects, they’re wild! (via)
With its fantasy spaces that tell of architecture, design, and cultural landscapes, Italian artist Guido Bagini’s works play with the powers of collective imagination. His images evade the rules of orthogonal perspective and of gravity, as well. The objects—most of them fragments of modernist furniture and architecture—seem to float freely in abstract compositions, creating an unusual sense of depth. This is underscored by the artist’s ample use of glossy enamel paint on matte, cardboard-colored backgrounds.
Gorgeous fragmented mixed media abstractions by Josh Reames reference everything from architecture to graffiti.
Vhils doesn’t just apply his street art on top of walls but actually carves into them creating a permanent site specific image that is ingrained onto the surface of the buildings. Becoming one with the pre-existing architecture Vhils chips, scratches, and cuts away at the walls revealing images that were there all along but that no one could see.
Daniel Arsham’s structural interventions cause walls to appear in a state of flux, as if they are melting or dripping, reverse the notion of architectural rigidity and of a partition’s standard presentation. His aestheticized sculpture and installations realize hypothetical architectural elements and counter intuitive designs, queuing possibilities and coercing material to behave atypically.
Tyler MFA student Erica Prince’s work shows an exploration of alchemy, scientific thought, and creation of intricate worlds. In a recent interview she did with Masters of the Visual Universe, she describes her work as “focused around the idea of the Utopian society”. Her newer work bridges between installation and drawings, where some of the spaces she creates in 2D also have a 3D counterpart. Her work is strong and well researched both visually and philosophically. Each one brings you deeper and deeper into her own visual Utopia.