Where I See Fashion is a blog created by Milan-based fashion design student Bianca, who pairs fashion photography with related images that correspond to the aesthetic found in the fashion image. The corresponding images depict anything from landscapes to architecture to fine and conceptual art. She began the project this past summer, inspired by the multitude of beautiful photographs found on Tumblr. Her juxtapositions illustrate the inspiration to be found in fashion and the world around us.
“Sometimes a fashion picture reminds me instantly of something and I go look for it, sometimes it’s a random picture that makes me think of an outfit or editorial. Occasionally it happens that by chance I see two pictures near each other on my dashboard or in a random blog that perfectly go together. Also I have A LOT of photos that I saved on my computer because I found them interesting, it’s like my personal archive and I use it a lot to make matches.” (via we the urban)
The Tumblog’s premise is simple and title explains it well: Great Art in Ugly Rooms. Masterpieces are brought out of the museums and galleries then digitally moved into rooms ranging from boring to horrid. While nothing changes about the work itself, something is certainly different. Perhaps it underscores the oft underestimated importance of a stark gallery setting. Maybe it reveals that beauty is superfluous in the makeup of a masterpiece. It can be that the juxtaposition between the ultra high priced pieces and their economically humble setting is in itself jarring. Regardless, this initially funny blog presents some serious questions about art and its context.
Original cover by John Byrne; Marvel 1985. Cover by Josh Holinaty.
Covered is a blog that posts reinterpretations of original comic book covers by currently working illustrators and cartoonists. Some are mostly faithful tributes, others are clever subversions that alter the meanings of the originals. Others still are completely bizarre, eschewing traditional comic aesthetics for something totally different. I’d love to see Kyle Thomas do one of these.
Above is an image capture from Alice and Kev, a project from British game design student Robin Burkinshaw. The project, presented as a frequently updated blog, tracks the lives of a homeless father and daughter family Burkinshaw created in the Sims 3. She guides the two characters as little as possible, instead relying on AI and their set personality traits (the father is insane, while the daughter is compassionate). The amount of conflict created by these two characters is on par with pretty much any soap opera – and despite being completely artificial computer game characters, the humanity of them is plainly evident in the entries’ comments, in which readers express sympathy for various characters and contempt for others.