In his latest project OMOTE, Japanese producer Nobumichi Asai combines explicit real-time face tracking and projection mapping to create unbelievable transformations of a human face. While projecting computer generated imagery (CGI) onto buildings, room walls or cars isn’t new, using a live model as a dynamic canvas demonstrates an advances use of technology.
To accomplish such realistic and mesmerizing effect, Asai gathered a team of digital designers, CGI experts, and make-up artists. Together they created a set of digital “masks”, or, as Slash Gear referred to it, “electronic equivalent of makeup”. As shown in the video, model’s face should be scanned and mapped so the graphics can be projected and manipulated in real-time, even when the face moves around.
Despite that lots of technical details about OMOTE are left unsaid, Internet users have already started speculating on the possible use of such technology. Most suggestions include testing of products such as make-up, clothing, or even tattoos. Some state that advanced versions could be employed for medical purposes, like projecting X-Rays or creating “instant previews” of plastic surgery. Not to mention the game industry. (via Gizmodo)
US-based team of scientists has built a robot that folds itself into an origami-inspired shape starting from a flat sheet. The assemblage of such robot doesn’t require any human intervention. It is made from a polymer material which shrinks when heated, also has electronics and motors attached to it. When the heating elements affect the hinges made in paper, the robot starts transforming into a crab-like machine. The whole process takes about 4 minutes before the robot can start walking.
The team behind the project said their inspiration came from the complex 3-D shapes in origami: like in the Japanese paper art, various three-dimensional shapes are constructed from a single sheet of paper. This robot takes origami a step further. According to the developer team, such self-assembling robots can be greatly employed in construction or rescue works.
“[They could be delivered] through a confined passageway, such as a collapsed building, after which they would assemble into their final form autonomously,” states Marc Lavine, senior editor at Science.
Robot‘s small size makes is what makes it very useful because of the easy transportation and storage. Apart from search-and-rescue missions, a more advanced version of the robot could be easily used construction works, especially in places that are hard to reach. The whole project is said to cost $11,000 but with the initial designs in place, the mass-production robots should cost around $100 each. (via NPR)
Watch a short video about the project after the jump.
Designer Luis Hernan‘s project, “Digital Ethereal,” captures colorful “spirit photographs” of Wi-Fi signals. Using long exposure photography alongside the Kirilian Device mobile app, an app created specifically for this project that translates WiFi signals into color gradations, Hernan creates stunning photographs that feature ghostly swirls of color and activity. Hernan’s project represents the ways we can thread different kinds of technology together to create something new – something that visualizes a field of energy that is omnipresent, yet eludes our physical sensibilities. Of his WiFi light paintings, Hernan writes, “I believe our interaction with this landscape of electromagnetic signals, described by Antony Dunne as Hertzian Space, can be characterised in the same terms as that with ghosts and spectra. They both are paradoxical entities, whose untypical substance allows them to be an invisible presence. In the same way, they undergo a process of gradual substantiation to become temporarily available to perception. Finally, they both haunt us. Ghosts, as Derrida would have it, with the secrets of past generations. Hertzian space, with the frustration of interference and slowness.” (via laughing squid)
Sculptor Sophie Kahn has merged new technology with old to haunting effect in her sculptures of incomplete women. Kahn initially worked as a photographer but became frustrated with working in two-dimensions. Modern 3d scanners initiate these sculptures, but the fragmentation of the figures is achieved by using the scanners in a way for which they were not designed. Kahn says:
“When confronted with a moving body, it receives conflicting spatial coordinates, generating fragmented results: a 3d ‘motion blur’. From these scans, I create videos or 3d printed molds for metal or clay sculptures. The resulting objects bear the artifacts of all the digital processes they have been though.”
The absences in these figures is what makes them so arresting. The elements that are represented are death-like in their pallor and stillness. There’s no sense of motion, instead the women look like they were captured post-mortem. Their peaceful body language and impassive faces contrast with their layers and patches. Like the juxtaposition of new and ancient techniques Kahn uses to create these works, the figures are both enduring and fragile.
“These scans, realized as life-size 3d printed statues and installed in darkened rooms as a damaged ancient artifact might be, serve as a incomplete memorials to the body as it moves through time and space.” (Source)
The imperfect sculptures reveal flaws, empty spaces, and altered textures. It speaks of the inability to ever really know a person, as if these pieces of the mapped and printed bodies are all that could be gathered.
“This concern with the instability of memory and representation is the common thread that weaves together the ancient and futuristic aspects of my work.”
Kahn’s fragmented women give form to the futility of capturing the essence of a life.
Through the metamorphic conversion of discarded paraphernalia given a second life, art created from materials otherwise destined for a landfill has turned waste into resource. In a conscious reflection of a recycled object’s inherent value as a cultural statement, the fragmented disarray of salvaged goods conjoin as a reflection on the surplus of consumerism. Computer relics and plastic toys from the 1990’s resurface as jarring, three-dimensional works that reestablish a value beyond their initial introduction as cultural commodities. Extending the life of goods long since forgotten, the immortalization of a wastefulness that continues to swell stands as not only a poignant reminder of the ecological decay resulting from our consumption, but the opportunity to revisit and remake otherwise quotidian, superfluous goods.
Working predominately, if not entirely, with upcycled goods, the following artists create stunning installation and sculptural works that are a visual whirlpool of texture, color and line.
We all know the story of Vincent van Gogh’s ear, an organ that the artist is rumored to have severed from his own head in a fit of lovesick madness. For her project Sugababe, the artist Diemut Strebe has recreated the living ear of the legendary Post-Impressionist. Teaming up with scientists and using an advanced 3D printing technique, Strebe constructed the true-to-life organ from a sample of the late artist’s DNA found in an envelope that he had licked in 1883 and live cartilage from the ear of Lieuwe van Gogh, a grandson of the painter’s brother. The replicated ear, now on view at The Center for Art and Media in Karlshruhe in Germany, is kept alive by being suspended in a solution laced with nutrients.
Strebe’s installation includes a microphone into which viewers can speak. The sound is then carried to the ear, which hears speech as a crackling noise that is projected through speakers for all to listen. For the artist, Sugababe is a physical manifestation of Theseus’ paradox, wherein the ancient Greek hero was asked if a ship would remain the same if all its individual parts were replaced with new ones. Here, Strebe asks if this clone of an ear might in fact be considered the same ear worn by van Gogh. Tragically unable to respond the viewers who speak to it, the organ seems startlingly alien. Though it is composed of the same elements as the original ear, it lacks the humanity and the romance we ascribe the artist whose molecular biology it shares.
Given the tragic history of the artist, Strebe’s work carries with it a sense of loss and poignancy. Where the living van Gogh was unappreciated— reviled, even—in his time, here even his tiny organ is preserved with the utmost care, his body transformed into a valuable work of art in and of itself. (via Design Boom and The Daily Beast)
For “Phonies,” the UK photographer Dan Rubin turns celebrity selfies into works of fine art. In his unusual street photographs, the smartphone itself stands in for the face of passersby, projecting the grins of social media-savvy stars like Kim Kardashian, James Franco, and Harry Styles. Rubin’s series is equal parts playful and scathing, capturing the narcissism of celebrity in the 21st century in such a way that highlights the anonymity of the digital age.
Within the medium of street photography, normally characterized by raw and gritty from-the-hip shots, Rubin replaces candid captures with shiny screens projecting perfectly made-up celebrity faces. In these clever doubles, these photographs of photographs, notions of identity are complicated. Our faces, especially in photographs, have the power to betray our innermost selves and to define our perceptions of that self; here, the subject’s visage is shown only to be a reflection of the media we consume. As we are continuously bombarded with social media, how do we shape our egos in relation to the rich and famous?
From images, we derive meaning. Flawlessly inserting the HTC One mini 2 phone into his compositions, the artist creates a hybrid human that is simultaneously a celebrity and just another face in the crowd. As we become more vain and the innocent selfie borders on arrogant self-indulgence, do we stifle our individuality? Here, the realm of social media is ambiguously seen, a powerful force that is both fun and disconcerting. Take a look.
The latest in handheld 3D printing, Lix is the smallest 3D printing pen in the world. This device allows you to write and draw in the air, without using paper. Lightweight (around 1.5 ounces) and easy to use, the pen fits the hand more comfortably than other, larger handheld 3D printers, allowing for more intricate details and designs. Even better, the tool can be powered by a wall charger or a USB port. The biggest challenge for the designers has been the reduction of the mechanical parts to fit into the 12mm diameter aluminum tube.
Though it was exceeded the amount of requested funding, Lix still has a Kickstarter campaign in the works, and you can check out even more information on their website. The pen is currently available for $155, including 5 bags of mixed colored plastic. (via colossal)